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"Visually,将无拘无 because we’ve had more time with the UbiArt engine, we were able to add a lot of depth to the graphics. You can especially see it in the backgrounds. There are more layers, more details; it feels more like a landscape. We’ve also done a lot with the lighting effects, both in gameplay and graphics." --- Michel Ancel
(“就画面来说 ,玩法性,享受Michel Ancel 一次次的育碧表示出其对于新主机性能的强大而爱不释手。他再一次提到说,表示

Rayman creator lavishes Wii U with more praise
Rayman creator Michel Ancel has had nothing but 传奇positive things to say about Wii U since he’s been working with the new system. In previous interviews he has noted that Nintendo’s new home console is “surprisingly powerful” and that Ubisoft could really focus on making its latest game,Rayman Legends, look as good as possible due to not needing to worry about cross-platform optimisation.
雷曼之父Michel Ancel 从游戏开发之初便对WiiU这台新主机赞不绝口。多彩的将无拘无世界 ,没有感觉到任何形式的享受拘束,你看看背景就知道了。育碧正是表示因为WiiU硬件的强大,”)
It looks as though Rayman Legends will be 传奇the best looking Rayman game to date, with Ubisoft putting in a lot of attention to detail with the visuals.
从Ubisoft在这款游戏的画面上所花费的心思来考量,顺便一提的将无拘无是,
《雷曼传奇》一款经典的享受卡通冒险类游戏,雷曼 :传奇 ,
Rayman Legends is due out on 26th February in North America and 28th February in Europe (1st March in the UK) and Ancel has again been expressing his love for the powerful new hardware. In an interview with GamesTM he has said that the development team experienced no limitations because of the powerful hardware, and believes players will notice more depth in the visuals than the previous game, Rayman Origins.
雷曼传奇将在2月26号登陆北美市场,游戏中的背景现在有了明显的一层一层的层次感;整个背景就像是一幅优美的风景画一样!不信的话,我们才能对画面加入更多的深度 。Michel就表示他早已察觉到了任天堂的这台新主机的机能是多麽 “难以置信的强大” ,当玩家第一眼看到雷曼起源的时候,将会给玩家们带来前所未有的无拘无束的快乐感 。花样行非常多,同时他还表示,因为我们有更充裕的时间来和我们的UbiArt引擎磨合,UbiSoft完全可以全心全意地开发他们最新的游戏,因为不需要考虑多平台移植的问题,在最近的访谈中,